Sculpted and texture painted in Zbrush rigged and animated in Blender

For this project I used Zbrush, Blender, Quixel suite, Substance painter, and photoshop. This is a dog that hunts robots in a Victorian world. blender

A Goblin FX 85 Modeled in Blender. Texturing done in substance painter and Photoshop.

Modeled in Zbrush textured baked in Blender. Texture painted in Quixels DDO.

An asset for a game I have in the works. Modeled and sculpted in blender textured in Substance Painter. blender

This piece was sculpted in Blender, and textured in Substance painter.

Low poly Axe with baked high poly textures. Low poly created in blender. Sculpted in Zbrush. Baked in blender textured in ddo.

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